One of the best ways to teach someone how to use a personal computer is to let them play games. In this unique approach to programming, the programmer has an opportunity to play 12 different games and learn game programming by modifying the games. The games range from simple fractals and puzzles to
This truly is an excelent REFERENCE book. The games aren't that fun, but the coding behind them is truly helpful. You're introduced to advanced API graphics routine, animation, as well as standard Windows guidelines.This book is rather old, however. It was published in '92, designed for Visual Basic 1, and Windows 3.0. Still, it provides some useful concepts for 'newbies' and expierenced users alike.
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