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Paperback Autodesk Maya Techniques: Hyper-Realistic Creature Creation: A Hands-On Introduction to Key Tools and Techniques in Autodesk Maya [With DVD ROM] Book

ISBN: 1897177488

ISBN13: 9781897177488

Maya Hyper-Realistic Creature Creation , with DVD (Book & DVD)

Maya Hyper-Realistic Creature Creation is your solution for creating convincing characters in Autodesk Maya. Get hands-on experience with innovative tools and powerful industry-recognized techniques as you learn to model like a professional; set-up your skeleton in a fast and easy way; and create realistic facial controls. This book will help you achieve hyper-real characters quickly and effectively. Get the inside scoop on high-end production techniques from industry pros Erick Miller, Paul Thuriot, and Jeff Unay. Through project-based lessons, follow Jeff's process for modeling the beast, Paul's workflow for rigging the beast's body, and Erick's tips and techniques on complex facial rigging for maximum flexibility. This book carefully delineates the entire production process for the beast's creation, so that you can both understand the individual techniques and how they relate to each other in a pipeline. The companion DVD includes helpful video demonstrations so you can watch the experts at work.

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Format: Paperback

Condition: Good

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Customer Reviews

2 ratings

Awsome Book

Great for beginners and those that just want to know more about the process. Step by step easy directions take you through everything, even comes with lesson files and MEL scripts so you can pick up anywhere in the book. I'm using Maya 2009 and the book was written for Maya 2008, but its still relivent to the current version. This book has shown me things that a college instructor's don't even go into. I will definetly pick up more of AutoDesk's books.

Cool Monster

I've had about 6 months worth of modeling in Maya and I wanted to learn how to character model. I have to say, if you are a beginner, do not get this book. This book goes over the techniques used for each step of modeling the beast on the cover, it does not go in to detail on how to do the very complex modeling (Ex. One step is "Increase Overall Level of Detail", then it just shows a picture of what the final product should be.) On the other hand, if you have experience modeling then this book is great. It has good reference images and all of the scenes from the book are on the CD so you can really get a view of what you should be doing.
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