In an increasingly mobile world, millions of developers with Windows programming experience need to quickly transfer their skills to creating compact, asynchronous CE applications. This book presents a roadmap to guide developers through the intricate tasks of porting and reworking Win32 applications to enable them to run efficiently and usefully on Windows CE-based mobile devices. * Presents a set of metrics for developers to determine when and how best to proceed in porting Win32 applications * Shows developers how to understand the embedded-system bias inherent in Windows CE and how to write applications that use this as a strength * Covers Unicode, which is mandatory for Windows CE, and explains how to consider the effect of various screen resolutions
A truly thorough explaination of how and when to port Win32 applications to Windows CE. Using this book, I was able to evaluate development projects to determine when to port and when to rewrite. I was also able to relate familiar Win32 APIs and other programming constructs to their mobile counterparts. This book fills critical void in the mobile applications market.
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