An easy-to-use and practical guide on creating a soundtrack for your computer game. Ideal for beginners, with some intermediate tips, Step-by-step guides and tutorials, Hot tips and short cuts, Helpful screenshots, Where to source music and sound effects, Key software, DAWs and plug-ins, Fundamental music theory and techniques, Production - levels, panning, buses, Reverbs, delays, compressors and EQs, Special effects, recording and finishing touches, Bite-size, digestible text, Clear, easy-to-follow layout, including bullet points Book jacket.
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