Skip to content
Scan a barcode
Scan
Paperback Game Character Modeling and Animation with 3ds Max [With DVD] Book

ISBN: 0240809785

ISBN13: 9780240809786

Game Character Modeling and Animation with 3ds Max

Select Format

Select Condition ThriftBooks Help Icon

Recommended

Format: Paperback

Condition: Good*

*Best Available: (ex-library)

$6.19
Save $40.80!
List Price $46.99
Almost Gone, Only 1 Left!

Book Overview

This book takes you step-by-step through the process of creating a playable 3D character using 3DS Max. Offering a complete overview of the 3D real-time character asset creation pipeline. Yancey Clinton will take you through the five major subjects used in the asset pipeline: 1. 3D modeling, including techniques specifically for both the body and head. 2. Unwrapping a model, which is one of the most misunderstood processes. 3. An overview of creating textures for your Unwrapped chararacter using Photoshop. 4. Rigging or Skinning a Character, using the industry standard Character Studio 4. 5. 'How to make your character move' with an overview of game animation and deeper into Character Studio. But it doesn't end there Yancey also shows you the final step; how to actually put the model into the Unreal editor and compile it for play in Unreal Tournament.

Customer Reviews

0 rating
Copyright © 2025 Thriftbooks.com Terms of Use | Privacy Policy | Do Not Sell/Share My Personal Information | Cookie Policy | Cookie Preferences | Accessibility Statement
ThriftBooks ® and the ThriftBooks ® logo are registered trademarks of Thrift Books Global, LLC
GoDaddy Verified and Secured
Timestamp: 4/5/2025 1:59:56 PM
Server Address: 10.20.32.102