Offering guidance in an exercise-oriented format that readers will find helpful, this book is the perfect mix of tutorial and hands-on coding Written by a well-known and well-respected Flash development expert, this code-intensive guide shows readers how to work with objects, write and use various functions, handle dynamic data, and integrate with XML Contains complete coverage of the ActionScript language, including data types, variables, events, and more Addresses important topics such as understanding how code fits into a Flash project and where it goes, working with new screen technology, and scripting for video and sound Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
I have used this book a lot on my projects and I've been amazed at the solutions here. The actionscript code is also well explained.
I love this book
Published by Thriftbooks.com User , 17 years ago
I have only read the first five chapters and so far it is a excellent read and the best Actionscript 2 book that I have read. If I could, this would be the textbook I would use in the classroom where I teach. I am stuck with Actionscript 2 because my school cannot afford to buy Flash CS3. Actionscript 3 is the new language for Flash. My hope is that these two authors will write an Actionscript 3 book. I will be the first to buy.
Excellent Tutorial
Published by Thriftbooks.com User , 18 years ago
What an excellent book. I was not new to Actionscript language, but this book formilized my knowledge and help me in structuring my way of writing Actionscipt code. Writing good actionscript code it's more that knowing how to make things moving, and this book just help you to achive this goal. I have found some new topics that are very difficoult to find and understand over the net this includes the setInterval funcion and the new drawing API, the new bitmap classes and methods and much more. I reccomend this book to anyone that wants to make a jump to a higher lever of programming technique. Maybe this book will not teach you so many new things, someone might expect this by the size of the book (very thick), but it teachs you the phylosofy of a good programmer. Thumbs up ! Max Pellizzaro [...]
Best of the Batch
Published by Thriftbooks.com User , 18 years ago
I looked through a number of ActionScript books before I settled on this one. They don't compartmentalize the language as much as others do, not being afraid to bring in a more advanced topic and discuss it briefly so that an early demo script is actually useful and functional. Basically, while the demo scripts focus on the task at hand, they're not "dumbed down" to avoid mentioning or using concepts from upcoming chapters. I found that refreshing and useful, because the reason I got the book was to be able to bring my skills up to speed to dig into the guts of an existing open source app. I was able to start reading the code of that app faster than if I had to go through 9 chapters to find out what "this" meant.
Complete book on learning ActionScript
Published by Thriftbooks.com User , 19 years ago
Macomedia Flash has been around for awhile now and most know what it is and what kinds of things you can do for it. But most poeple do not know the power behind the scenes in the Flash programming language called ActionScript. This book explains how ActionScript is as a programming language first, then how it is as a development platform for enriching your Flash applications. The hardest part in my opinion in explaining ActionScript is that designers who use Flash will have a hard time understanding programming concepts and developers will have a hard time understanding the Flash environment using ActionScript. This book does a wonderful job bringing both worlds together (designer and developer) and explaining in an easy to understand way with plenty of examples. Real world concepts are covered like object oriented programming (OOP), controlling movie-clips, preloading movies, user-interaction, debugging, animation techniques, components, handling text and XML, using JavaScript. Readers can read the book from start to finish or skip to a particular chapter to focus on a topics without getting feeling lost. There are lots and lots of code snippets and examples that really explain how to se ActionScript correctly. So many other books out there explain ActionScript useless examples (or hardly any) that do not teach you anything. This book really goes in detail why they did it that why and why it is the correct way. The appendix has some great keyboard shortcuts and the answers to all the exercises after each chapter. Which makes this a great book for a class as well. This is one of the best books on ActionScript and I highly recommend it.
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