Using DirectX 8.0, this book and CD-ROM covers every aspect of a game project cycle including developing music, sound effects, 2D and 3D graphics, and the programming of a first person shooter game.... This description may be from another edition of this product.
While there is a little less programming than I would have liked, the book is pretty good overall. It teaches a great deal about other things such as modelling and graphics. Maybe a different title would be fitting for 2nd edition.
Good Game Development
Published by Thriftbooks.com User , 23 years ago
I normally don't spend time rating books. Getting time to read them is enough of a problem! After reading this over, I decided to list its strong and weak points:Strong:1) It's a good overall guide to game development2) Covers a good range of software3) Uses DirectX 84) Good explanations and you build several programs including a half-life model viewer and 3D shooterWeak:1) Wish there was more information included on modeling2) That's it.Hoping to see what future versions of this book will hold.
Hope VB.NET Book Is This Good
Published by Thriftbooks.com User , 23 years ago
This is the second Crooks (sorry, that's his name) book that I've gotten. Also purchased a VB book and I see from the description that he is doing a VB.NET book. Looking forward to seeing it.
Good Variety
Published by Thriftbooks.com User , 23 years ago
The first half of this book deals mainly with the software that comes with it. It is a great basis for creating graphics, models, sound, and music for anything you might need them for, although it focuses on games. The second have shines some light on some 2D/3D theory and exemplifies this through source-code included on the CD. I give it 5 stars for thoroughness, clearnesss, conciseness, and diversity.
Would give it a Six if Possible!
Published by Thriftbooks.com User , 23 years ago
This is a great book. It covers everything about development including creating low poly models, music, sfx and then puts it into a final project. You also make a Half-Life model viewer and some other projects as well. I've read several other game programming books that were simply "copies" of the SDK info. This book takes a very good approach and allows a beginner or advanced programmer to benefit from it.This is a must have!
ThriftBooks sells millions of used books at the lowest everyday prices. We personally assess every book's quality and offer rare, out-of-print treasures. We deliver the joy of reading in recyclable packaging with free standard shipping on US orders over $15. ThriftBooks.com. Read more. Spend less.